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Completed2024Party game

Impostor Games

Small social-deduction games built to work locally on restricted school iPads.

The short version

Impostor Games is a smaller web project built around a particular constraint: one device, several players, short rounds, and no expectation that anyone will read a manual.

  • HTML
  • CSS
  • JavaScript
  • Local multiplayer
01

Design decision

The phone is part of the room, not a private screen.

Private information has to appear briefly, disappear completely, and make sense under time pressure. The one-device flow shaped every screen more than the game rules did.

02

Status

Complete, intentionally kept in the archive.

The web version was completed and used as a local party-game experiment. It is currently offline, so I keep it in the archive rather than linking to a dead product.